When the game launched in 2012, the cap level for all heroes was level 12. However, every subsequent year a new level cap was added for the heroes. In 2013 they were bumped up to level 13. In 2014 we got level 14. 2015 was no different. Now in 2016 a rumor is floating around based on the below code divers graphic, that we will be getting a new level once again. Level 16 will seem to give passive immunity based on the heroes class. Exactly what that entails is not clear at this time. We can only speculate that Tacticians will be immune to exhausted, Scrappers immune to winded, Blasters immune impaired, etc. Again, this is only speculation at this point and the whole rumor has yet to be truly confirmed.

We do know that the month of August is the month when these changes tend to get introduced (see chart below). 2014 was the exception. What are your thoughts on this? Do you think we are ready for Level 16? Remember, Level 16 was always hinted at when Deadpool was introduced back in 2012.
| Date | ||
|---|---|---|
| 8/1/2013 | ![]() |
Level 13 came with the introduction of E-ISO to the game. Level 13 gave heroes access to the 2nd E-ISO slot. |
| 3/11/2014 | ![]() |
Level 14 came with the introduction of A-ISO to the game. Level 14 gave heroes access to the 4th A-ISO slot. |
| 8/13/2015 | ![]() |
Level 15 gave all heroes (except Tacticians) immediate access to their special class advantage similar to the Empowered Class of Agent Uniform. |





Did you confirm this yourself by looking into the code or did you just copy an unsubstantiated rumor from another group? That image could be faked.
they should give us access to research items we missed during last years as daily mission rewards instead or rubbish…most times