Poll- Should the Level Cap be raised to 16?

With the advent of getting 250,000 silver a day and the rumor about Level 16 posted about a few weeks ago, we decided to see what the general consensus is if Playdom raised the level cap to 16.

Are you in favor of raising the Level cap to 16?

View Results

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This poll was also done in several of the large and high profile facebook groups. The results from the compilation of all the polls (including this one) will be posted in a future post. Check later to see the results! Also fee free to give us extra feedback or comments below.

 

Its True!!! We are getting 600 XP in the Daily 5!

maa_600xp_nowYes, its true.   Playdom surprised us again by not only giving us 50,000 silver for every win in PVP but has increased the XP level from 300 to 600!

This helps leveling up our characters even that much more faster.   I wonder what other surprises are in store for us next?  😉

THANK YOU PLAYDOM!!!!!

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Players are now receiving more than 250,000 silver a DAY!!!

maa_250000_silver_dailyHave you notice your silver account increasing exponentially?   It’s not because of the Stark Summer Celebration either.    If you are doing your daily 5 in PVP, not only are you rewarded with 5 supreme lockboxes and 600 XP per character(another new surprise), but also 250,000 SILVER TOO!

Currency_Silver-iOSThats right, Playdom is now giving 50,000 silver for every win of your first daily 5 wins in PVP.    Why are they doing this?  Maybe they are listening to our pleas for more silver?   Or are they doing this in anticipation for the highly unpopular rumor about Level 16?

Who knows?   But either way this is a welcomed change and surprise that came to us last week.

THANK YOU PLAYDOM!!!!

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On This Day – August 7th in MAAs past

drax-altTwo years ago today the Covert Task Card Carrying Member was launched which gave us the Alt Uniform for Drax the Destroyer.  As a result of this players who landed in Vibranium or below were delighted to learn that they were going to get Drax sooner then usual.

2 years ago today

8/7/2014  Challenge Boss New Simulation Drax Set
8/7/2014  Drax Icon Large 2 New Alt-Uniform Guardian Drax the Destroyer – Covert Task reward
8/7/2014  Drax Icon Large 1 PVP-After Drax is available – 135 CP
8/7/2014  Agent Coulson Task Talk Covert Task Covert Task 12 – Card Carrying Member

1 year ago today

8/7/2015 Mr. Fantastic Icon Large 2 Limited Release Future Foundation uniforms are currently on sale.

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Flight Suits are available NOW!

MAA_FLIGHT_SUITSThats right!  They teased us with those yesterday by showing them in the Research Tab.   Now all of the other 5 flight suits besides the Infiltrator are available NOW!   They are discounted at 64 Gold!   So get them now while they are cheaper.

Below is a list of describing what they can do!

  INFILTRATOR FLIGHT SUIT

          

  • Mech Armor Passive:
    • Ghosting
      • Chance for Mech Armor to enter Ghost Mode, making all attacks stealthy and granting a high evasion increase for 2 rounds
    • Counter Measures
      • Chance to Interrupt enemy Counter-attacks and Follow-ups
        • 60% chance
  • Mech Armor Actions
    • Action 1 : Beam Cannon
      • Default Counter
      • Animation : Purple Beam
      • Targets One Enemy
      • Type: Range, Energy, Tech
      • Special Properties
        • Power Drain: 10%
          • Requires at or above Power Level: 10%
          • Consumes 10% of current Power Level
      • One Enemy
        • Rattled (2 rounds)
          • Taking extra damage from counter and follow-up attacks
        • Exhausted (1 round)
          • Cannot take extra turns
          • Quick Actions become Normal Actions
          • Free Actions become Quick Actions
        • Flustered (1 round)
          • Unable to use Buff Abilities
        • Perplexed (1 round)
          • Unable to use Debuff Abilities
    • Action 2 : Pop Smoke
      • Targets All Allies
      • Animation : Smoke Effect All Allies
      • 1 Round Cooldown
      • Type: Buff, Tech
      • Special Properties
        • Quick Action
          • Grants an immediate free turn after using
          • Does not trigger follow-up attacks
          • Can only use 1 Quick Action each round
        • Power Drain: 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • All Allies
        • Hidden in Smoke
          • Concealment grants a 50% chance to avoid single-target attacks
        • Retaliation (2 rounds)
          • Counter-attacks when an ally is attacked
    • Action 3 : Full Assault
      • Targets All Enemies
      • Animation : Purple Beams
      • Type: Range, Energy, Tech
      • Special Properties
        • Power Drain: 40%
          • Requires at or above Power Level: 40%
          • Consumes 40% of current Power Level
      • All Enemies
        • Disabled (1 round)
          • The next action executed becomes locked out of two rounds
          • This does not lock out counter-attacks or trigger off of counter-attacks
        • Disadvantage
          • Creates a negative effect according to the class and beneficial buff of the target
        • Blind Sided (2 rounds)
          • Takes additional damage from Counter-Attacks
        • Distraction (1 round)
          • Next single-target attack has a 50% chance to miss
    • Action 4 : Property Damage
      • Targets One Enemy
      • Animation : Concrete Rock
      • Type: Range
      • Special Properties
        • Exploits Protection
          • Deals extra damage against targets that are Protecting
        • Exploits Shields
          • Bypasses and deals extra damage against targets that are protected by Shields
        • Boon Buster
          • Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
        • Power Drain : 30%
        • Requires at or above Power Level: 30%
        • Consumes 30% of current Power Level
SCRAPPER FLIGHT SUIT

           

  • Mech Armor Passive:
    • Tracking System
      • Chance to apply Targeted when attacking an enemy with a single-target attack
      • Chance to apply Targeted when an enemy attacks
    • Lethal Weapon
      • Single Target attacks apply Fatal Blow
  • Mech Armor Actions
    • Action 1: Ground Control
      • Animation : Ground Pound
      • Targets One Enemy
      • Type: Ground, Melee
      • Special Property
        • Ground Attack
          • Ignores most protect and Avoidance effects
        • Power Drain : 10%
          • Requires at or above Power Level: 10%
          • Consumes 10% of current Power Level
      • One Enemy
        • Off-Balance (1 round)
          • Removes and prevents Counter-Attack effects
        • Winded (1 round)
          • Removes and prevents Follow-Up attacks
        • Pin Cushion (2 rounds)
          • Taking extra damage from counter and follow-up attacks
        • Pain (3 rounds)
          • Increases damage taken by 15%
          • This effect stacks up to 5 times
        • Fatal Blow
          • Defeats normal enemies with less than 20% health
          • Greatly damages bosses with less than 20% health
    • Action 2: Collateral Damage
      • Animation : Giant Volcanic Rock
      • Targets One Enemy
      • Type: Range
      • Self
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • One Enemy
        • Grounded (2 rounds)
          • Flying characters are no longer immune to Ground attacks
          • Ignores most evasion effects
          • Ground attacks are guaranteed to be critical hits
        • Impaired (1 round)
          • Attacks do 20% less damage and cannot crit
          • Removes and Prevents effects that increase damage dealt
          • Cancelled by Restrain or Subdue
        • Neutralized (1 round)
          • Removes and prevents stat increasing effects
        • Cornered (1 round)
          • Removes and prevents Protect effects
        • Fatal Blow
          • Defeats normal enemies with less than 20% health
          • Greatly damages bosses with less than 20% health
    • Action 3: Speed Up
      • Animation: Chrono Effect
      • Targets Self
      • Type: Buff, Tech
      • Special Properties
        • Quick Action
          • Grants an immediate free turn after using
          • Does not trigger follow-up attacks
          • Can only use 1 Quick Action each round
        • Subtle
          • Does not trigger most status effects
        • Power Drain : 30%
          • Requires at or above Power Level: 30%
          • Consumes 30% of current Power Level
      • All Allies
        • Wind-Up (1 round)
          • Next attack does 25% more damage
        • One for All (1 round)
          • Attacks have a chance to cause allies to join in on single-target attacks
        • All for One (1 round)
          • Allies have a chance to retaliate when an ally is hit by single-target attacks
      • Self
        • Afterburners (expires next round)
          • Grants an extra turn
    • Action 4 : Plasma Cannon
      • Animation: Yellow Beam
      • Targets One Enemy
      • Type: Range, Energy, Tech
      • Special Properties
        • Deadly Crits
          • Deals extra damage on critical hits
        • Exploit Opportunity
          • Deal increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
        • Ignore Defense
          • Damage ignores enemy’s Defense stat
          • Attacks penetrate Shield statuses
        • Power Drain : 30%
          • Requires at or above Power Level: 30%
          • Consumes 30% of current Power Level
      • One Enemy
        • Fatal Blow
          • Defeats normal enemies with less than 20% health
          • Greatly damages bosses with less than 20% health
BRUISER FLIGHT SUIT

 

  • Mech Armor Passive:
    • Vibranium Shell
      • Replaces Hard Shell
      • Receives less damage from enemy attacks
      • Resistant to Critical hits
      • Unexploitable
    • Die Hard
      • Immune to Fatal Blows and Near Fatal Blows
    • Protector
      • Protects allies from single-target and area attacks
  • Mech Armor Actions
    • Action 1 : Power Swat
      • Animation : Jumps and lands on an enemy
      • Targets One Enemy
      • Type: Ground, Melee
      • Special Properties
        • Exploit Stun
          • Deals extra damage against Stunned targets
        • Ground Attacks
          • Ignores most protect and Avoidance effects
        • Paragon Exploiter
          • Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened
        • Shield Slam
          • Deals extra damage when this character is shielded
        • Power Drain : 30%
          • Requires at or above Power Level: 30%
          • Consumes 30% of current Power Level
      • Self
        • Reaching
          • Hits flying targets
    • Action 2 : Punishing Throw
      • Animation : Van
      • Targets All Allies
      • Type: Ranged
      • Special Properties
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • All Enemies
        • Subdue (1 round)
          • Melee attacks do 40% less damage and cannot crit
        • Incapacitation (2 rounds)
          • Chance to lose a turn
          • Counts as Stun for actions that affect those targets
        • Dizzy (3 rounds)
          • Accuracy reduced by 25%
        • Exposed (3 rounds)
          • Defense reduced by 25%
    • Action 3 : Area Blast
      • Animation : Blue Beams
      • Targets All Enemies
      • Type: Ranged, Explosion, Radiation, Tech
      • Special Properties
        • Power Drain : 30%
          • Requires at or above Power Level: 30%
          • Consumes 30% of current Power Level
      • All Enemies
        • Restrain (1 round)
          • Ranged attacks do 40% less damage and cannot crit
        • Melt Armor (2 rounds)
          • All attacks against this target ignore the defense stat
        • Weakened (3 rounds)
          • Attack reduced by 25%
        • Slowed (3 rounds)
          • Evasion reduced by 25%
    • Action 4 : Buff
      • Animation : Shield
      • Targets Self
      • 3 Round Cooldown
      • Type: Buff, Tech
      • Special Properties
        • Quick Action
          • Grants an immediate free turn after using
          • Does not trigger follow-up attacks
          • Can only use 1 Quick Action each round
        • Subtle
          • Does not trigger most status effects
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • All Allies
        • Covered (1 round)
          • Taking 50% damage from all attacks
        • Unyielding (2 rounds)
          • Prevents extra damage from attacks that Exploit status effects
      • Self
        • Shield (1 round)
          • Shield effect absorbs incoming damage
BLASTER FLIGHT SUIT

 

  • Mech Armor Passive:
    • Perpetual Motion Generator
      • Chance for actions to not cause Power Drain
    • Mystical Engine
      • Attacks have a chance to gain Ethereal Strike
    • Self Destruct Protocol
      • Extends Recharge, allowing the Mech Armor to Self Destruct
      • When defeated by combat damage, the suit Self-Destructs and damages all enemies
  • Mech Armor Actions
    • Action 1 : Single Blast
      • Animation : Red Blast
      • Targets One Enemy
      • Type: Range, Energy, Tech
      • Special Properties
        • Ethereal Strike
          • Ignores Avoidance and Incorporeal effects
        • Follow-Up Attack
          • Has a chance to perform a second attack when attacking
        • Overexposure
          • Causes all applications of Irradiated and Radiation Exposure to immediately deal damage
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • One Enemy
        • Lock-On (3 rounds)
          • Taking additional damage from ranged attacks
        • Chaos Shot
          • Has a chance to cause Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, or Radiation Exposure
      • Self
        • Perfect Shot (2 rounds)
          • Next ranged attack deals extra damage
    • Action 2 : Redirect Reactor
      • Animation : Red Chrono Effect
      • Targets Self
      • 3 Round Cooldown
      • Type: Buff, Tech
      • Special Properties
        • Quick Action
          • Grants an immediate free turn after using
          • Does not trigger follow-up attacks
          • Can only use 1 Quick Action each round
        • Slow Recharge
          • Deals extra damage, but lose a turn next round
        • Subtle
          • Does not trigger most status effects
        • Power Drain : 10%
          • Requires at or above Power Level: 10%
          • Consumes 10% of current Power Level
      • Self
        • Reactor Overload
          • Restores full stamina until an attack is made, and causes next attack to do double damage
        • Rising Up
          • Has a chance to gain Focused, Fortified, Agile, or Strengthened
        • Increased Drain
          • Next attack drains double Power
    • Action 3 : Bombs Away
      • Animation : Throws a gamma bomb at all enemies
      • Targets All Enemies
      • Type: Ranged
      • Special Properties
        • Ethereal Strike
          • Ignores Avoidance and Incorporeal effects
        • Power Drain : 30%
          • Requires at or above Power Level: 30%
          • Consumes 30% of current Power Level
      • All Enemies
        • Endemic (1 round)
          • Suppresses most effects that prevent or remove debuffs
        • Breakdown
          • Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or Soufire
        • Side Effects
          • May cause Blinded, Poisoned, Staggered, Off-balance, Winded, Cornered, Incapacitation, Intimidated, Exhausted, Iso-8 Corruption, Halitosis, or in extreme cases, super power.
    • Action 4 : Termination
      • Animation : Red Beams
      • Targets All Enemies
      • Special Properties
        • Catastrophic
          • Can’t be Protected against
          • Ignores most Avoidance effects
          • Guaranteed to hit
        • Ethereal Strike
          • Ignores Avoidance and Incorporeal effects
        • Exploit Attrition
          • Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, Radiation Exposure, or Straining
        • Finest Hour!
          • Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened
        • Power Drain : 50%
          • Requires at or above Power Level: 50%
          • Consumes 50% of current Power Level
TACTICIAN FLIGHT SUIT

 

  • Mech Armor Passive:
    • Chrono Injection
      • Chance to gain an extra turn after the Agent performs an Action
    • Gearhead
      • Buff & Debuff Actions become Quick Actions
    • Panacea Support System
      • Removes a harmful status effect at the beginning of each turn
  • Mech Armor Actions
    • Action 1 : Surgical Strike
      • Animation : Green Beam
      • Targets One Enemy
      • Range, Energy, Tech
      • Special Properties
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • One Enemy
        • Remove Buffs
          • Removes beneficial status effects from the target
        • Flanked (1 round)
          • Single-target attacks against this target grant a follow-up attack
      • All Allies
        • Perfect Shot (2 rounds)
          • Next ranged attack deals extra damage
    • Action 2 : Fog of War
      • Animation : Green Toxic Smoke on all enemies
      • Targets All Enemies
      • 2 Round Cooldown
      • Type: Bio, Debuff, Tech
      • Special Properties
        • Bio Attack
          • Does not work against mechanical targets
        • Quick Action
          • Grants an immediate free turn after using
          • Does not trigger follow-up attacks
          • Can only use 1 Quick Action each round
        • Power Drain : 10%
          • Requires at or above Power Level: 10%
          • Consumes 10% of current Power Level
      • All Enemies
        • Biofeedback (2 rounds)
          • Bioelectric energy deals damage every turn
          • Counts as poison
        • Intimidated (2 rounds)
          • Reduces Attack, Accuracy, and Evasion
        • Cower (2 rounds)
          • 20% chance for attacks to fail and cower in fear
          • Can only occur once per round
        • Broken Will (2 rounds)
          • Reduces damage done on next attack
    • Action 3 : Destabilizer
      • Animation : Throw Gizmo
      • Targets One Enemy
      • Type: Ranged, Tech
      • Special Properties
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • One Enemy
        • Disadvantage
          • Creates a negative effect according to the class and beneficial buffs of the target
        • Hobbled (1 round)
          • Attacks cannot be Stealthy
        • Staggered (3 rounds)
          • Cannot dodge most attacks
      • All Allies
        • Toe-to-Toe (2 rounds(
          • Next melee attack deals extra damage
    • Action 4 : Rally Beacon
      • Targets All Allies
      • 1 Round Cooldown
      • Type: Buff, Heal, Tech
      • Special Properties
        • Quick Action
          • Grants an immediate free turn after using
          • Does not trigger follow-up attacks
          • Can only use 1 Quick Action each round
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • All Allies
        • Rising Up
          • Has a chance to gain Focused, Fortified, Agile, or Strengthened
        • Recuperation (2 rounds)
          • Restoring stamina every turn
        • Regeneration (2 rounds)
          • Restoring health every turn
        • Heal
          • Restore some health
        • Shield (1 rounds)
          • Shield effect absorbs incoming damage
GENERALIST FLIGHT SUIT

 

  • Flight Suit Passive
    • Support System
      • Heals allies when entering Mech Armor
      • Applies Morale Boost to all allies when entering Mech Armor
  • Mech Armor Passive:
    • Adrenaline Injectors
      • Gives Adrenaline to all allies after attacking
    • Personal Generator
      • Gains Power every round
    • Support System
      • Heals allies when entering Mech Armor
      • Applies Morale Boost to all allies when entering Mech Armor
  • Mech Armor Actions
    • Action 1 : Light Beam
      • Animation : White Beam
      • Targets One Enemy
      • Ranged, Energy, Tech
      • Special Properties
        • Power Drain : 20%
          • Requires at or above Power Level: 20%
          • Consumes 20% of current Power Level
      • One Enemy
        • Coordinated Attack
          • Allies have a chance to join in on this attack
      • All Allies
        • Epiphany (2 rounds)
          • The next attack is guaranteed to be a critical hit
    • Action 2 : Abolishing Blast
      • Animation : Lightning Crackle
      • Targets All Enemies
      • 3 Round Cooldown
      • Type: Debuff, Tech
      • Special Properties
        • Power Drain : 10%
          • Requires at or above Power Level: 10%
          • Consumes 10% of current Power Level
      • All Enemies
        • Purged (2 rounds)
          • Removes effects from Class bonuses
          • Prevents this character from gaining Class benefits
          • Deals damage when removed by status removal effects
        • Slowed (3 rounds)
          • Evasion reduced by 25%
        • Dizzy (3 rounds)
          • Accuracy reduce by 25%
        • Exposed (3 rounds)
          • Defense reduced by 25%
        • Weakened (3 rounds)
          • Attack reduced by 25%
    • Action 3 : Plague Safeguard
      • Animation : Generic Power Up Effect
      • Targets All Allies
      • Type: Buff, Tech
      • Special Properties
        • Power Drain : 30%
          • Requires at or above Power Level: 30%
          • Consumes 30% of current Power Level
      • All Allies
        • Plague Safeguard (2 rounds)
          • Immune to Endermic, Manipulated, Paradise Lost, and Despair
        • Blessing (1 round)
          • Increases the effect of healing received
    • Action 4: Invigorating Charge
      • Targets All Allies
      • 3 Round Cooldown
      • Special Properties
        • Power Drain : 10%
          • Requires at or above Power Level: 10%
          • Consumes 10% of current Power Level
      • All Allies
        • Strengthened (3 rounds)
          • Attack increased by 25%
        • Focused (3 rounds)
          • Accuracy increased by 25%
        • Fortified (3 rounds)
          • Defense increased by 25%
        • Agile (3 rounds)
          • Evasion increased by 25%
        • World’s Finest (1 round)
          • Attacks gain Finest Hour

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NEW – E-ISOs Available NOW for Every Class!

Today just keeps getting better and better.

New E-ISOS are available NOW in the Store and at discounted prices!  So much new content is dropping today it’s hard to keep up!   MAA_new_E-ISOs

Here is a list of the NEW E-ISOs and a breakdown of what they do—Generalist

  • Tactician’s Battle Plans
    • Starts combat with Tactical Tendency
    • Gains Tactical Tendency when an enemy is knocked out
  • Blaster’s Stratagem
    • Starts combat with Blast Bias
    • Gains Blast Bias when an enemy is knocked out
  • Bruiser’s Rules
    • Starts combat with Bruised Benefit
    • Gains Bruised Benefit when an enemy is knocked out
  • Scrapper’s Playbook
    • Starts combat with Scrappy Sentiment
    • Gains Scrappy Sentiment when an enemy is knocked out
  • Infiltrator’s Briefing
    • Starts combat with Infiltration Impulse
    • Gains Infiltration Impulse when an enemy is knocked out

Tactician

  • Big Boss
    • Attacking when Exhausted Options does extra damage
    • Buff actions that are not Quick Actions may be a Quick Action once per round
  • Solid Defense
    • Starts Combat with a shield that absorbs damage
    • Attacks & Recharge reapplies the patchwork shield that regenerates Health and Stamina
  • Crowd Control
    • Ranged Attacks have a higher chance to critically hit
    • All attacks have a small chance to stun
  • Bag of Tricks
    • Buff abilities restore some health
    • Gains Grit when attacking or attacked
  • Non-Stop Action
    • Starts Combat with Recuperation
    • Gains Recuperation when an enemy is knocked out
    • Single Target Attacks gain Measured Attack

Blaster

  • Master Blaster
    • Range attacks increase Attack & Defense
    • Stacks to 10
  • Destructive Means
    • Single Target attacks have a chance to do splash damage
    • Has a chance to make your next action unable to be interrupted
  • Plan B
    • Recharge restores some Health and adds a shield that absorbs damage and greatly increases Attack (25%?)
  • Tough ‘Nuff
    • Taking reduced damage from enemy attacks
    • Prevents Extra Damage from Attacks that Exploit status effects
  • Mystic Defense
    • Single Target Attacks now gain Power Draining Shield (Takes reduced damage while the shield is up)
    • Chance to summon Elite Eyebite when attacked applies Doom

Bruiser

  • Fleet Feet
    • Chance to get an extra turn when attacked
    • Chance for a follow-up attack after a single target attack
  • Heavy Bulwark
    • Applies Pressure Points to enemies who attack with a melee attack
    • Single Target Attacks gain Paragon Exploiter
  • Hard Headed
    • Chance to resist Stun statuses
    • Melee Attacks have a higher chance to critically hit
  • Rapid Recovery
    • Removes one debuff every turn
    • Recharge restores some Health and removes all debuffs
  • Mighty Warrior
    • Begins Combat with Sacred
    • Single Target Attacks gain Determination Attack

Scrapper

  • Master Fighter
    • Melee attacks increase Attack & Defense
    • Stacks to 10
  • Close-Quarter-Champion
    • Gains Rising Up when attacked by an enemy melee attack
    • Single Target Attacks gain Finest Hour!
  • Flow Like Water
    • Chance to gain Exalted when attacked
    • Uninterruptable
  • Insult to Injury
    • Follow-Up Attacks apply Reduced Potential
    • Removes and Prevents Lock Out effects
  • Blood Sport
    • Bleeding increases damage dealt
    • Takes reduced damage from Bleeding
    • Single Target Attacks apply Open Wound

Infiltrator

  • Dim Reflection
    • Starts combat with Mirror Image
    • Take reduced damage from counter attacks and follow-up attacks
  • Countermeasures
    • Take reduced damage from single target and area attacks
    • Chance to interrupt and Pre-Emptive Counter Single Target and Area attacks
  • Shadow Walker
    • All attacks are now magical and apply Bane
    • Applies Dark Forces to enemies who attack with a melee attack
  • Deadly Desperation
    • All Single Target Attacks gain Desperation Attack and All-Out Attack
    • Starts Combat with Back For More
  • Lethal Comeback
    • Counter-Attacks apply Near Fatal

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More Breaking News – Stark Summer Celebration Starting Tomorrow!!

MAA_STARK_SUMMER_CELEBRATIONIf the Infiltrator Flight Suit Surprise was not enough well get ready for the Stark Summer Celebration starting tommorrow!   This looks similar to what they did back in March of this year for the 4 year celebration.   A lot of new goodies and surprises!

SUMMER CELEBRATION 2016

CELEBRATION EVENT
Start: 8/3 @ 02:00 PDT
End: 8/17 @ 1:40 PDT

Featuring:

  • A new reward each day you login!
  • New agent uniforms
  • New class based E-Iso-8

DETAILS

DAILY LOGIN REWARDS
8/3 – 50,000 Silver
8/4 – 8 Gold
8/5 – 40 CP
8/6 – 10 Gold
8/7 – Agent Gear (Relentless Rapier)
8/8 – 12 Gold
8/9 – 500,000 Silver
8/10 – 14 Gold
8/11 – 80 CP
8/12 – 16 Gold
8/13 – Agent Gear (Grace Note)
8/14 – 18 Gold
8/15 – 5,000,000 Silver
8/16 – 20 Gold

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DC Comics Superman Hooded Robe